Field Chess

Luzhanqi · Chinese Military Chess — English edition
South to move

Pass device to North

South wins!

Field Chess — Rules of Play

Objective

Capture the enemy Flag. You also win if your opponent has no pieces left that can legally move.

The Board

Each side controls the six rows nearest to them. A river divides the two territories and can only be crossed at the three bridges (left, centre, right). Special points:

Ranks & Special Pieces

When two pieces meet, the higher rank wins; equal ranks destroy each other. Combat never reveals identities — you only learn the result (attacker falls, defender falls, or both fall). Losses go to the captured trays face-down; you always know your own losses, never your opponent's.

The Marshal exception: the moment a side's Field Marshal is destroyed, that side's Flag is immediately revealed to everyone. This is the only piece of hidden information disclosed during play.

Movement

Winning

Setup Phase

Before battle, arrange your own side: click one of your pieces, then click a highlighted point to move or swap it. Placement rules are enforced — the Flag must sit in an HQ, Landmines in the back two rows, Bombs off the front row, and no piece may start in a camp. Use Shuffle My Side for a new random layout, then press Start Battle. In a two-player game each side arranges secretly in turn.

Battle Record & Replay

Options